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No commits in common. "8493c7cb4052b556129276236a95d16a2b5b0e12" and "58495d59c16b8781eb4652857110b3c75e4a7683" have entirely different histories.
8493c7cb40
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58495d59c1
@ -52,9 +52,9 @@ Support for NATS is only less than 150 lines.
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The quickest way how to run lobby on your server is this:
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The quickest way how to run lobby on your server is this:
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```shell
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```shell
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wget -O /usr/local/bin/lobbyd https://github.com/by-cx/lobby/releases/download/v1.1/lobbyd-1.1-linux-amd64
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wget -O /usr/local/bin/lobbyd https://github.com/by-cx/lobby/releases/download/v1.0/lobbyd-1.0-linux-amd64
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chmod +x /usr/local/bin/lobbyd
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chmod +x /usr/local/bin/lobbyd
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wget -O /usr/local/bin/lobbyctl https://github.com/by-cx/lobby/releases/download/v1.1/lobbyctl-1.1-linux-amd64
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wget -O /usr/local/bin/lobbyctl https://github.com/by-cx/lobby/releases/download/v1.0/lobbyctl-1.0-linux-amd64
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chmod +x /usr/local/bin/lobbyctl
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chmod +x /usr/local/bin/lobbyctl
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# Update NATS_URL and LABELS here
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# Update NATS_URL and LABELS here
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@ -63,9 +63,6 @@ func addLabelsHandler(c echo.Context) error {
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return c.String(http.StatusBadRequest, err.Error())
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return c.String(http.StatusBadRequest, err.Error())
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}
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}
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// Update the other nodes with this new change
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sendDiscoveryPacket()
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return c.String(http.StatusOK, "OK")
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return c.String(http.StatusOK, "OK")
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}
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}
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@ -87,8 +84,5 @@ func deleteLabelsHandler(c echo.Context) error {
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return c.String(http.StatusBadRequest, err.Error())
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return c.String(http.StatusBadRequest, err.Error())
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}
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}
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// Update the other nodes with this new change
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sendDiscoveryPacket()
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return c.String(http.StatusOK, "OK")
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return c.String(http.StatusOK, "OK")
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}
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}
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@ -24,7 +24,6 @@ var localHost server.LocalHost
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var config Config
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var config Config
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var shuttingDown bool
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var shuttingDown bool
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var sendDiscoveryPacketTrigger chan bool = make(chan bool)
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func init() {
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func init() {
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// Load config from environment variables
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// Load config from environment variables
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@ -89,31 +88,20 @@ func sendGoodbyePacket() {
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}
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}
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}
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}
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// sendDiscoveryPacket sends a single discovery packet out
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// sendDisoveryPacket sends discovery packet regularly so the network know we exist
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func sendDiscoveryPacket() {
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func sendDiscoveryPacket() {
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sendDiscoveryPacketTrigger <- true
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}
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// sendDisoveryPacket sends discovery packet to the driver which passes it to the
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// other nodes. By this it propagates any change that happens in the local discovery struct.
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// Every tune trigger is triggered it sends one message.
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func sendDiscoveryPacketTask(trigger chan bool) {
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for {
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for {
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// We are waiting for the trigger
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discovery, err := localHost.GetIdentification()
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<-trigger
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if err != nil {
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log.Printf("sending discovery identification error: %v\n", err)
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if !shuttingDown {
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discovery, err := localHost.GetIdentification()
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if err != nil {
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log.Println("sending discovery identification error: %v", err)
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}
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err = driver.SendDiscoveryPacket(discovery)
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if err != nil {
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log.Println(err.Error())
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}
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}
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}
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err = driver.SendDiscoveryPacket(discovery)
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if err != nil {
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log.Println(err)
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}
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time.Sleep(time.Duration(config.KeepAlive) * time.Second)
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if shuttingDown {
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if shuttingDown {
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break
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break
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}
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}
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@ -157,21 +145,7 @@ func main() {
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// If config.Register is false this instance won't be registered with other nodes
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// If config.Register is false this instance won't be registered with other nodes
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if config.Register {
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if config.Register {
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// This is background process that sends the message
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go sendDiscoveryPacket()
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go sendDiscoveryPacketTask(sendDiscoveryPacketTrigger)
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// This triggers the process
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go func() {
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for {
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sendDiscoveryPacket()
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time.Sleep(time.Duration(config.KeepAlive) * time.Second)
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if shuttingDown {
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break
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}
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}
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}()
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} else {
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} else {
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log.Println("standalone mode, I won't register myself")
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log.Println("standalone mode, I won't register myself")
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}
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}
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