package main import ( "encoding/json" "errors" "fmt" "log" "time" "github.com/nats-io/nats.go" "github.com/rosti-cz/node-api/apps" "github.com/rosti-cz/node-api/common" docker "github.com/rosti-cz/node-api/containers" ) func errorReplyFormater(m *nats.Msg, message string, err error) error { reply := ReplyMessage{ Error: true, Payload: message, } log.Println("ERROR:", err.Error()) data, err := json.Marshal(reply) if err != nil { log.Println("ERROR:", err.Error()) return err } err = m.Respond(data) if err != nil { log.Println("ERROR:", err.Error()) return err } return err } func publish(appName string, state string, isErr bool) { stateMessage := StateMessage{ AppName: appName, Error: isErr, Message: state, } data, err := stateMessage.JSON() if err != nil { log.Println("ERROR: publish:", err.Error()) } subjectEvents := fmt.Sprintf("admin.apps.%s.states", config.NATSAlias) err = nc.Publish(subjectEvents, data) if err != nil { log.Println("ERROR: publish:", err.Error()) } } // waitForApp waits until app is ready or timeout is reached. // It's used in some async calls that need at least part of the // environment prepared. func waitForApp(appName string) error { processor := apps.AppsProcessor{ DB: common.GetDBConnection(), } sleepFor := 5 * time.Second loops := 6 for i := 0; i < loops; i++ { err := updateState(appName) if err != nil { time.Sleep(sleepFor) continue } app, err := processor.Get(appName) if err != nil { return err } container := docker.Container{ App: app, } status, err := container.Status() if status == "running" { return nil } time.Sleep(sleepFor) continue } return errors.New("timeout reached") }