package main import ( "encoding/json" ) // RequestMessage message type RequestMessage struct { AppName string `json:"name"` Type string `json:"type"` Payload string `json:"payload"` } type StateMessage struct { AppName string `json:"name"` // Name of the related application stored in the main database Error bool `json:"error"` // True if the message is an error message Message string `json:"message"` } func (s *StateMessage) JSON() ([]byte, error) { return json.Marshal(s) } // ReplyMessage is returned as reply to a message that requires replying type ReplyMessage struct { AppName string `json:"name,omitempty"` Error bool `json:"error,omitempty"` // True if this message is an error message and in that case Payload is string with an error message, otherwise it's standard response Payload interface{} `json:"payload"` } // Message represents response with information about results of something type Message struct { // Message with different kind of information. Usually it's error message generated by dependencies or stdlib or simply ok. // Example: ok // Required: false Message string `json:"message,omitempty"` // If there are any errors all of them are listed here. // Required: false Errors []string `json:"errors,omitempty"` } // data passed into the template type templateData struct { Token string } // Password is request structure you can use to pass password for app user in the container type Password struct { Password string `json:"password"` } // QuickServices comes from client and say what technology or service enable in the container type QuickServices struct { Python bool `json:"python"` Node bool `json:"node"` PHP bool `json:"php"` Ruby bool `json:"ruby"` Deno bool `json:"deno"` Memcached bool `json:"memcached"` Redis bool `json:"redis"` } // Set technology type Technology struct { Name string Version string } type createSnapshotBody struct { Labels []string `json:"labels"` }